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Post by captainspazam on Oct 24, 2016 16:16:29 GMT
On-hit scryer. I think our rouges creatures should mechanically focus on dealing combat damage to players. We'll have to make some evasion cards to support it, obviously, but I think it makes sense flavor wise. It also plays nice with prowl, too :^) Does this seem fairly costed?
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Post by LupoNGNL on Oct 27, 2016 23:44:35 GMT
yea it makes scene it essentially has prowl
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Post by twak on Oct 28, 2016 1:57:33 GMT
Upon thinking about it, I think it's fine. It'snot gonna work every turn, and gives your opponent some time (a turn) to put a blocker down or answer it before you scry, so yeah, seems fine.
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